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Estudio Revival

Glossiness map from Photoshop!

Glossiness map is a texture used in architecture to control the brightness and reflective aspect of a surface. It is commonly used in conjunction with other maps, such as the diffuse map and reflection map, to create more realistic and detailed materials in 3D models. It is typically represented by grayscale tones, where brighter areas...

Bump Map (Normal) – How to create it in Photoshop?

Bump mapping is a technique used in computer graphics to simulate the grooves and reliefs of detailed textures on 3D object surfaces efficiently. It is created from a grayscale image (called a “bump map”), where each pixel represents the direction of the surface normal of the object in relation to its original position. These direction...

3D- Composition rules, how they improve a scene!

It is not known exactly why, but our brain tends to familiarize itself with certain visual patterns. There are many composition rules that can help in the rendering of a 3D image. In this blog, we will exemplify each one so that you understand, and we will also give you a bonus tip of a...
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