Day

May 22, 2023
The “relink bitmap” is a feature found in some image editing software, such as Adobe Photoshop. This function is used to update the location of a bitmap image file that has been imported into an editing project but has been moved or renamed since then. When a bitmap image file is imported into an editing...
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Learn through the tips below some basic settings that can help you use 3Ds Max more productively! 1- Undo (Ctrl Z) It is important to define the limit of times that it is possible to execute the Undo command (go back) in a 3D file. For that: Go to Customize → Preferences It will open...
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1- Image pixels The ideal approach when looking for an image to create maps using Photoshop is to go to Images – Tools and select the Large size option, always searching for images and textures with a minimum resolution of 2,000×2,000 pixels. This will help you choose higher quality images for the textures. Concrete texture...
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The UVW Map is a modifier within 3ds Max that is applied to objects that will receive a texture. It performs the mapping of the texture, determining how it should behave on a specific object/surface. Essentially, it is a way to associate a 2D texture with a 3D object. The UVW mapping process involves creating...
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The creation of 3D textures can be a complex process that requires mapping, skills, and technical knowledge in image editing and 3D modeling. With practice and understanding the step-by-step process, it is possible to experiment with different techniques to achieve the best possible result. To merge maps and create a 3D texture, you will need...
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Displacement map or displacement mapping is a technique for adjusting an image and adding details to it, for use in 3D models without significantly increasing the polygon count. Modifies the image based on the texture map, creating the appearance of bumps, dents, and other irregularities on the model’s surface. The base texture map (Diffuse) is...
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There are several techniques for creating seamless textures, such as using software that helps create patterns that can be repeated without issues. Additionally, there are texture libraries available for download on the internet that can be used in projects. On the other hand, there are times when you’re looking for a specific ready-made texture that...
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Glossiness map is a texture used in architecture to control the brightness and reflective aspect of a surface. It is commonly used in conjunction with other maps, such as the diffuse map and reflection map, to create more realistic and detailed materials in 3D models. It is typically represented by grayscale tones, where brighter areas...
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Bump mapping is a technique used in computer graphics to simulate the grooves and reliefs of detailed textures on 3D object surfaces efficiently. It is created from a grayscale image (called a “bump map”), where each pixel represents the direction of the surface normal of the object in relation to its original position. These direction...
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It is not known exactly why, but our brain tends to familiarize itself with certain visual patterns. There are many composition rules that can help in the rendering of a 3D image. In this blog, we will exemplify each one so that you understand, and we will also give you a bonus tip of a...
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