Learn how to set up the basics to use 3Ds Max!

Learn through the tips below some basic settings that can help you use 3Ds Max more productively!

1- Undo (Ctrl Z)

It is important to define the limit of times that it is possible to execute the Undo command (go back) in a 3D file.

For that:

Go to Customize → Preferences

It will open the Preference Settings screen and in → General → Scene Undo Level → 500;

That means you can get back 500x the file, no problem.

2- Comprimir o arquivo

It will save the file in a more compressed form! This compresses the file, saving space.

Enough:

  • With the same Preferences Settings open, go to: Files → and activate the Compress on Save option.

3- AutoBackup

It is also important to activate Autobackup, this means that even if you forget to save the file for some reason, an automatic copy will be saved.

Still in Files activate → Enable.
  • After set the Number of backup files to 10; and the Backup Interval (minutes) to 20.

This means that every 20 minutes 10 backup copies will be saved in the software’s internal backup.

4- ViewPorts

In ViewPorts, just make sure that the Selection/Previem Highlights option is disabled, as this, in turn, ensures that when you hover the mouse over an object, it does not get a bright mark, which can get in the way when there are many objects in the scene. !

5- Gamma and LUT

In Gamma and LUT, make sure that Enable Gamma/LUT Correction is turned on and that with active Gamma it is set to 2.2.

These are basic settings already predefined by the software, just make sure they are correct.

6- View of Materials

To leave the Material Editor correctly configured, go to:

Customize → Custom Defaults Switcher

The screen shown in the figure below will open, where in Default setting: select Max.Legacy

And in User interface schemes: select DefaultUI

Apply SET to save these settings.

If the software crashes, it’s normal, just close and reopen 3Ds Max and everything will be back to normal.

7- Software Units

One of the most important settings is the drawing unit you will be working in.

Customize → Units Setup

Select Metric → Centimeters, which is the drawing unit used in architecture. But it depends on your preferences and where you are.

Still in System Unit Setup:

Leave 1.0 and the desired drawing unit, in this case Centimeters.

8- Object selection marking.

Default Sharing → Viewport Preferences
Preferences → select Selection Brackets

This action will activate the white lines around the selected object, showing that it is selected, this helps to better locate the objects within the scene.

Do you like the content? Follow more about, see the next blogs!

Follow us on instagram

Be part of our Facebook group