How to add a background to a 3Ds Max scene?

Want to add a specific background to appear outside the window in your scene without having to add a Sky Environment?

There is an easy and quick way to apply the theme you want and I’ll show you in this blog how!

1- Create a Plane in the scene and adjust its parameters to those of the same image you will use!

In this case, the image that I would insert in the scene was 1920 x 1280 pixels, so in the plane parameters I put this same measurement.

2- No editor de materiais crie um Corona Light Material

The M key opens the 3Ds Max Material Editor:

Clicking on corona legacy material you can change maps to corona light material.
With the corona light material already open in No Map you will click and add a corona bitmap.
It will open the folder of your computer documents look for the file you want to upload.
With it already open, still in this corona bitmap we will add a corona color correct map.
  • In the corona color correct we can adjust the gamma to 2 for example to smooth the image more, making it more realistic in the rendering.

Still going back to the initial Corona Light Material texture, so that you can see the image in the plane, just change the indicated color from White to Black.

3- Now just adjust your image to the scene!

Your image will be ready to be used in the scene, just adjust it to your model, positioning it in front of the windows and openings you want to have this background!

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