Bump mapping is a technique used in computer graphics to simulate the grooves and reliefs of detailed textures on 3D object surfaces efficiently. It is created from a grayscale image (called a “bump map”), where each pixel represents the direction of the surface normal of the object in relation to its original position. These direction...Read More
It is not known exactly why, but our brain tends to familiarize itself with certain visual patterns. There are many composition rules that can help in the rendering of a 3D image. In this blog, we will exemplify each one so that you understand, and we will also give you a bonus tip of a...Read More