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Estudio Revival

How to use Corona Render’s default IES in 3Ds Max?

The IES (Illuminating Engineering Society) is a file developed by an organization that publishes lighting-related standards, which contain the actual light information from lighting manufacturers! When a manufacturer creates a new luminaire, depending on the shape of the interior of the luminaire after the light emission, its reflections create different types of light trails emitted...

Rounded edges on the object, do it quickly in 3Ds Max!

Rounded edges on an object can be quickly and easily achieved using the Corona Round Edges Textmap, a feature in the 3D rendering software Corona Renderer that allows you to create textures with rounded edges. To use this feature, follow these steps: Open your 3D modeling software (like 3ds Max for example) and create the...

Blurry Glass for texture in 3Ds Max, how to do it?

Do you know when you’re going to create a 3D scene with a winter or damp mood? It’s important to pay attention to every detail. For example, in reality, it’s difficult for windows under these weather conditions to remain completely smooth. Typically, what happens is that temperature changes cause the windows to become foggy in...

Motion effect to objects in Photoshop! How to make?

To create the effect of movement on an object in Photoshop, it’s very simple! Just follow the steps below: 1- Open your image in Photoshop and select the layer of the object you want to apply the motion effect to (you can do this using the “select object” option). 2- Go to the “Filter” menu...

Sites to download quality 3D blocks!

For those who want to work efficiently and make money with rendering, it is essential to use methods such as external 3D block libraries for architecture. This enables your work and makes it more dynamic, considering that the market demands quick responses and results. Just think about the time it would take to model each...

Relink Bitmap: what is it for and how to install it in 3Ds Max?

The “relink bitmap” is a feature found in some image editing software, such as Adobe Photoshop. This function is used to update the location of a bitmap image file that has been imported into an editing project but has been moved or renamed since then. When a bitmap image file is imported into an editing...

Learn how to set up the basics to use 3Ds Max!

Learn through the tips below some basic settings that can help you use 3Ds Max more productively! 1- Undo (Ctrl Z) It is important to define the limit of times that it is possible to execute the Undo command (go back) in a 3D file. For that: Go to Customize → Preferences It will open...

Textures image! 3 tips to adjust your quality in Photoshop.

1- Image pixels The ideal approach when looking for an image to create maps using Photoshop is to go to Images – Tools and select the Large size option, always searching for images and textures with a minimum resolution of 2,000×2,000 pixels. This will help you choose higher quality images for the textures. Concrete texture...

UVW Map! How to use it on objects in 3Ds Max?

The UVW Map is a modifier within 3ds Max that is applied to objects that will receive a texture. It performs the mapping of the texture, determining how it should behave on a specific object/surface. Essentially, it is a way to associate a 2D texture with a 3D object. The UVW mapping process involves creating...

Map, how to put them all together to form a texture in 3Ds Max?

The creation of 3D textures can be a complex process that requires mapping, skills, and technical knowledge in image editing and 3D modeling. With practice and understanding the step-by-step process, it is possible to experiment with different techniques to achieve the best possible result. To merge maps and create a 3D texture, you will need...

Displacement Map: Create the Easy Way in Photoshop!

Displacement map or displacement mapping is a technique for adjusting an image and adding details to it, for use in 3D models without significantly increasing the polygon count. Modifies the image based on the texture map, creating the appearance of bumps, dents, and other irregularities on the model’s surface. The base texture map (Diffuse) is...

Seamless – How to create diffuse maps in Photoshop?

There are several techniques for creating seamless textures, such as using software that helps create patterns that can be repeated without issues. Additionally, there are texture libraries available for download on the internet that can be used in projects. On the other hand, there are times when you’re looking for a specific ready-made texture that...
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