Firstly, it is necessary to understand that the camera in a software (CoronaCam) has parameters that resemble and aim to replicate the effects of a real camera. That is why individuals who are proficient in manipulating these commands in software, such as in the case of 3Ds Max + Corona Render, can be referred to...Read More
It is necessary to understand that when we seek realism in an image, there are certain concepts that must be known, such as camera effects that can transform an Archviz architectural visualization from “water to wine”! For photographers, these effects are considered camera imperfections that are corrected in post-production. However, for Archviz artists, these effects...Read More
The Renaissance architecture was an intellectual and artistic movement that emerged in Italy after the Middle Ages, causing a significant shift. The previously dominant theocentrism, where God was the center of everything, was replaced by Humanism, placing humans at the center of inspiration for all works. The predominant style during the “Dark Ages” was the...Read More
Batch Render is a very useful option for rendering multiple scenes or multiple parts of a scene in 3ds Max at once. Keep in mind that it can be a resource-intensive process, so it is recommended to close all other applications while batch rendering. Perform this process only when you have all the scenes ready...Read More
When using an angular camera that is more open, it is best to never use the DOF, but the smaller the lens, the more closed, the more the Depth of Field effect positively highlights your image! To use this effect in 3Ds Max is very simple, just follow these steps: With the camera you want...Read More